query complexity
Smoothed Score Queries and the Complexity of Sampling
We study the query complexity of sampling from high-dimensional Gaussian distributions using gradient information. In the standard oracle model, exact gradients expose only matrix-vector products with the precision matrix, leading to polynomial approximation barriers and a characteristic \(\sqrtฮบ\) dependence on the condition number. We show that this barrier disappears when the sampler is allowed to query \emph{smoothed scores}, namely gradients of the logarithms of the Gaussian-convolved densities. For a Gaussian target with precision matrix \(ฮ\), a smoothed-score query at noise level \(ฯ\) gives access to the resolvent \((ฮ+ฯ^{-1}I)^{-1}\). Combining geometrically spaced noise levels with sinc-quadrature rational approximation, we obtain a sampler with $q=O\!\left(\bigl(\logฮบ+\log(e\sqrt d/ฮด_{\rm TV})\bigr)\log(e\sqrt d/ฮด_{\rm TV})\right)$ smoothed-score queries for total variation error \(ฮด_{\rm TV}\), improving the condition-number dependence from \(\sqrtฮบ\) to logarithmic. We also study finite-bit gradient oracles. Using coordinatewise quantization of the transformed smoothed-score answers and a final dithering step, we obtain a sampling scheme whose total communicated gradient information is polylogarithmic in \(ฮบ\); in particular, for fixed dimension and accuracy, the bit complexity is \(O(\log^2ฮบ)\). To complement these upper bounds, we introduce a channel-synthesis, or reverse-Shannon, converse technique for sampling lower bounds. This converts total-variation simulation guarantees into communication requirements and yields an \(ฮฉ(\logฮบ)\) lower bound on the required gradient information. Together, these results identify smoothed scores as a provably more informative oracle for sampling and give nearly matching upper and lower bounds for its finite-bit complexity.
Testing properties of trees in graphical models with covariance queries
Burova, Sofiya, Calvillo, Francisco, Lugosi, Gรกbor, Zwiernik, Piotr
We consider the problem of testing properties of graphs underlying high-dimensional graphical models. We adopt the model of covariance queries introduced by Lugosi, Truszkowski, Velona, and Zwiernik (2021). We study the case when the underlying graph is a tree. The main results of the paper show that, while reconstructing the entire tree may be costly, certain global structural properties can be tested efficiently. In particular, we design randomized tests for global structural properties that use a sub-quadratic number of queries. We develop testing procedures for several fundamental properties, including the number of leaves, the maximum degree, the typical distance, and the diameter of the tree. For each property, we obtain explicit query complexity bounds that depend on the target threshold and tolerance parameters.
Selective Sampling and Imitation Learning via Online Regression
We consider the problem of Imitation Learning (IL) by actively querying noisy expert for feedback. While imitation learning has been empirically successful, much of prior work assumes access to noiseless expert feedback which is not practical in many applications. In fact, when one only has access to noisy expert feedback, algorithms that rely on purely offline data (non-interactive IL) can be shown to need a prohibitively large number of samples to be successful. In contrast, in this work, we provide an interactive algorithm for IL that uses selective sampling to actively query the noisy expert for feedback. Our contributions are twofold: First, we provide a new selective sampling algorithm that works with general function classes and multiple actions, and obtains the best-known bounds for the regret and the number of queries.
Binary Search with Distributional Predictions
Algorithms with (machine-learned) predictions is a powerful framework for combining traditional worst-case algorithms with modern machine learning. However, the vast majority of work in this space assumes that the prediction itself is non-probabilistic, even if it is generated by some stochastic process (such as a machine learning system). This is a poor fit for modern ML, particularly modern neural networks, which naturally generate a *distribution*. We initiate the study of algorithms with *distributional* predictions, where the prediction itself is a distribution. We focus on one of the simplest yet fundamental settings: binary search (or searching a sorted array).
Quantum Algorithms for Non-smooth Non-convex Optimization
This paper considers the problem for finding the $(\delta,\epsilon)$-Goldstein stationary point of Lipschitz continuous objective, which is a rich function class to cover a great number of important applications. We construct a novel zeroth-order quantum estimator for the gradient of the smoothed surrogate. Based on such estimator, we propose a novel quantum algorithm that achieves a query complexity of $\tilde{\mathcal{O}}(d^{3/2}\delta^{-1}\epsilon^{-3})$ on the stochastic function value oracle, where $d$ is the dimension of the problem. We also enhance the query complexity to $\tilde{\mathcal{O}}(d^{3/2}\delta^{-1}\epsilon^{-7/3})$ by introducing a variance reduction variant. Our findings demonstrate the clear advantages of utilizing quantum techniques for non-convex non-smooth optimization, as they outperform the optimal classical methods on the dependency of $\epsilon$ by a factor of $\epsilon^{-2/3}$.
Optimal Algorithms for Learning Partitions with Faulty Oracles
We consider a clustering problem where a learner seeks to partition a finite set by querying a faulty oracle. This models applications where learners crowdsource information from non-expert human workers or conduct noisy experiments to determine group structure. The learner aims to exactly recover a partition by submitting queries of the form ``are $u$ and $v$ in the same group?''